Ddolbeng Show the Way

Lay out the cards and walk a friend across

Ages 5-9 · Free · No ads

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What it is

A child lays out arrow cards in an order and presses go, and a friend carries them out one square per beat. The card being carried out lights up, so the child can read their own plan back a card at a time.

Walk into a tree and the friend is startled, the tree wobbles, and they stop. That is the whole of it - no buzzer, no red cross, no offer to try again. The cards are still there, so change one and go again.

There are thirty-one boards and every one is open from the start. A child who cannot do board 4 can do board 9 and come back. The last one has nowhere to reach at all. It is just for walking about.

What comes before block coding is not syntax, it is sequence. A child who can put four arrows in an order and say what will happen is ready for picture blocks.

How it goes

Thirty-one boards, all of them open
Thirty-one boards, all of them open - a child who cannot do board 4 can do board 9 and come back. Nothing is ever locked.
Pick cards and lay them in a row
Pick cards and lay them in a row - tap one in the drawer and it joins the plan. Tap a card in the row and it comes out again.
Press go, and it happens one square at a time
Press go, and it happens one square at a time - the card being carried out lights up, so a child can read their own plan back a card at a time.
Walking into something just stops
Walking into something just stops - the friend is startled, the thing wobbles, and that is all. No buzzer, no red cross. The cards are still there.
Arriving, and the two of them cheer
Arriving, and the two of them cheer - no stars and no clock. Footprints show the way they came.

Promises

For grown-ups